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Version: v4.0.0

Lip Shapes

Through SRanipal’s lip-tracking features, an avatar’s blendShape values can be animated with the player’s lip movement. A compatible avatar for SRanipal 38 blendshapes (37 + 1 no detect). Demonstrated in this section.

Note: Blendshape name with prefix annotation “*” means that it is composed of multiple blendshapes.

Jaw_OpenDescription
This blendShape opens the mouth further with the higher value.
Jaw_RightDescription
This blendShape moves the jaw further rightward with a higher value.
Jaw_LeftDescription
This blendShape moves the jaw further leftward with a higher value.
Jaw_ForwardDescription
This blendShape moves the jaw further forward with a higher value.
Mouth_Ape_ShapeDescription
This blendShape stretches the jaw further with a higher value.
Mouth_Upper_RightDescription
This blendShape move your upper lip rightward.
Mouth_Upper_LeftDescription
This blendShape move your upper lip leftward.
Mouth_Lower_RightDescription
This blendShape moves the lower lip further rightward with a higher value.
Mouth_Lower_LeftDescription
This blendShape moves the lower lip further leftward with a higher value.
Mouth_Smile_RightDescription
This blendShape raises the right side of the mouth further with a higher value.
Mouth_Smile_LeftDescription
This blendShape raises the left side of the mouth further with a higher value.
Mouth_Sad_RightDescription
This blendShape lowers the right side of the mouth further with a higher value.
Mouth_Sad_LeftDescription
This blendShape lowers the left side of the mouth further with a higher value.
Cheek_Puff_RightDescription
This blendShape puffs up the right side of the cheek further with a higher value.
Cheek_Puff_LeftDescription
This blendShape puffs up the left side of the cheek further with a higher value.
Cheek_SuckDescription
This blendShape sucks in the cheeks on both sides further with a higher value.
Mouth_PoutDescription
This blendShape allows the lips to pout more with a higher value.
Mouth_Upper_InsideDescription
This blendShape rolls in the upper lip further with a higher value.
Mouth_Upper_UpRightDescription
This blendShape raises the right upper lip further with a higher value.
Mouth_Upper_UpLeftDescription
This blendShape lowers the left upper lip further with a higher value.
Mouth_Lower_DownRightDescription
This blendShape lowers the right lower lip further with a higher value.
Mouth_Lower_DownLeftDescription
This blendShape lowers the left lower lip further with a higher value.
Mouth_Lower_InsideDescription
This blendShape rolls in the lower lip further with a higher value.
Mouth_Lower_OverlayDescription
This blendShape stretches the lower lip further and lays it on the upper lip further with a higher value.
*Mouth_O_ShapeDescription
This is not blendShape but a combination. The entire O-shaped mouth is formed by the combination of 6 blendshapes:
Mouth_Upper_Overturn, Mouth_Lower_Overturn, Mouth_UpperLeft_Up, Mouth_UpperRight_Up, Mouth_LowerLeft_Down, & Mouth_LowerRight_Down
*Mouth_Upper_OverturnDescription
This blendShape pout your upper lip.
Must be used with UpperRight_Up and UpperLeft_Up to complete Upper O mouth.
*Mouth_Lower_OverturnDescription
This blendShape pout your lower lip.
Must be used with LowerRight_Down and UpperLeft_Up to complete Lower O mouth.
Tongue_LongStep1Description
This blendShape stick the tongue out slightly.

In step1 of extending the tongue, the main action of the tongue is to lift up, and the elongated length only extends to a little bit beyond the teeth.
Tongue_LongStep2Description
This blendShape stick the tongue out extremely.

Continuing the step1, extend the tongue to the longest.
*Tongue_DownDescription
This blendShape stick the tongue out and down extremely.

This example contains (Tongue_Down + Tongue_LongStep2 + Tongue_LongStep1)
*Tongue_UpDescription
This blendShape stick the tongue out and up extremely.

This example contains (Tongue_Up + Tongue_LongStep2 + Tongue_LongStep1)
*Tongue_RightDescription
This blendShape stick the tongue out and right extremely.

This example contains (Tongue_Right + Tongue_LongStep2 + Tongue_LongStep1)
*Tongue_LeftDescription
This blendShape stick the tongue out and left extremely.

This example contains (Tongue_Left + Tongue_LongStep2 + Tongue_LongStep1)
*Tongue_RollDescription
This blendShape stick the tongue out and Roll.

This example contains (Tongue_Roll + Tongue_LongStep2 + Tongue_LongStep1)
*Tongue_UpRight_MorphDescription
Tongue_Right+Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1:
This blendShape has no effect when it exist alone, it is used as a component of other blendShapes.
TongueRight+Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1 + **_Tongue_UpRight_Morph** :
When both the Right and Up (Tongue_Right+ Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1)
BlendShape appear at the same time, the tongue will be deformed, add this blendShape to fix it.
*Tongue_UpLeft_MorphDescription
Tongue_Left+Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1:
This blendShape has no effect when it exist alone, it is used as a component of other blendShapes.
TongueLeft+Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1 + **_Tongue_UpLeft_Morph** :
When both the Left and Up (Tongue_Left+ Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1)
BlendShape appear at the same time, the tongue will be deformed, add this blendShape to fix it.
*Tongue_DownRight_MorphDescription
Tongue_Right+Tongue_Down+ Tongue_LongStep2 + Tongue_LongStep1:
This blendShape has no effect when it exist alone, it is used as a component of other blendShapes.
TongueRight+Tongue_Down+ Tongue_LongStep2 + Tongue_LongStep1 + **_Tongue_DownRight_Morph** :
When both the Right and Down (Tongue_Right+ Tongue_Down+ Tongue_LongStep2 + Tongue_LongStep1)
BlendShape appear at the same time, the tongue will be deformed, add this blendShape to fix it.
*Tongue_DownLeft_MorphDescription
Tongue_Left+Tongue_Down+ Tongue_LongStep2 + Tongue_LongStep1:
This blendShape has no effect when it exist alone, it is used as a component of other blendShapes.
TongueLeft+Tongue_Up+ Tongue_LongStep2 + Tongue_LongStep1 + **_Tongue_UpLeft_Morph** :
When both the Left and Down (Tongue_Left+ Tongue_Down+ Tongue_LongStep2 + Tongue_LongStep1)
BlendShape appear at the same time, the tongue will be deformed, add this blendShape to fix it.