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Version: v4.0.0

Eye Shapes

Eye tracking blend shapes are for non-eye parts of the face. Eyeball rotations should be weighted on a bone transforms to be animated. SRanipal eye tracking can control 18 blendShapes as follows:

Eye_Left_squeezeDescription
The blendShape close eye tightly when Eye_Left_Blink value is 100.
Eye_Right_squeezeDescription
The blendShape close eye tightly when Eye_Right_Blink value is 100.
Eye_Left_BlinkDescription
This blendShape influences blinking of the left eye, closing it further with a higher value.
Eye_Left_RightDescription
This blendShape influences the muscles around the left eye, moving these muscles further rightward with a higher value.
Eye_Left_LeftDescription
This blendShape influences the muscles around the left eye, moving these muscles further leftward with a higher value.
Eye_Left_UpDescription
This blendShape influences the muscles around the left eye, moving these muscles further upward with a higher value.
Eye_Left_DownDescription
This blendShape influences the muscles around the left eye, moving these muscles further downward with a higher value.
Eye_Right_BlinkDescription
This blendShape influences blinking of the right eye, closing it further with a higher value.
Eye_Right_RightDescription
This blendShape influences the muscles around the right eye, moving these muscles further rightward with a higher value.
Eye_Right_LeftDescription
This blendShape influences the muscles around the right eye, moving these muscles further leftward with a higher value.
Eye_Right_UpDescription
This blendShape influences the muscles around the right eye, moving these muscles further upward with a higher value.
Eye_Right_DownDescription
This blendShape influences the muscles around the right eye, moving these muscles further downward with a higher value.
Eye_Left_WideDescription
This blendShape will open avatar’s right eye wide, it should be done when Eye_Blink_Right = 0.
Eye_Right_WideDescription
This blendShape will open avatar’s left eye wide, it should be done when Eye_Blink_Left = 0.
Eye_Left_DilationDescription
This blendShape will change left pupil to larger state
Eye_Left_ConstrictDescription
This blendShape will change left pupil to smaller state
Eye_Right_DilationDescription
This blendShape will change right pupil to larger state
Eye_Right_ConstrictDescription
This blendShape will change right pupil to smaller state